Cosmic Clash
Cosmic Clash – Marvel Rivals Sri Lanka Tournament Rules Organized by iPLAY.lk & Ascendium Community Platform: PC & Console (Online Only) Region: Sri Lankan citizens only Contact: hello@iplay.lk | Discord via iPLAY.lk 1. Eligibility • Open only to Sri Lankan citizens. • Must provide NIC or Passport on request. • Minimum age: 16 years. • Must use your own Marvel Rivals account in good standing. 2. Team Composition • 6 main players + up to 2 substitutes. • Minimum 5 players required to start a match. • Platforms: PC or Console (cross‑play supported). • Each player uses one platform per match. 3. Communication • Team Captains must join the official Discord/WhatsApp group (invites provided). • All players must remain in their team’s Discord VC during matches. • Captains coordinate schedules, report scores, and liaise with admins. 4. Tournament Format & Map Draft 4.1 Bracket Structure • Double‑Elimination: • Winners Bracket → 1st loss drops to Losers Bracket • Losers Bracket → 2nd loss = elimination • Bracket size = next power of two ≥ registered teams • Seeding: random draw; byes assigned randomly 4.2 Series Length • Early Rounds (to Quarterfinals): Best‑of‑3 • Semis & Finals: Best‑of‑5 4.3 Map Pools • Domination (3): Royal Palace, Hell’s Heaven, Birnin T’Challa • Convergence (4): Central Park, Hall of Djalia, Symbiotic Surface, Shin‑Shibuya • Convoy (3): Yggdrasill Path, Spider‑Islands, Midtown 4.4 Per‑Game Flow Round Game Mode Map Selection Side Choice Early Rounds (Bo3) 1 Domination Random from Domination pool n/a 2 Convergence Random from Convergence pool Random Attack/Defense 3 Decider Random mode (Dom/Conv); random map Conv→random; Dom→n/a Semis & Finals (Bo5) 1 Convergence Random from Convergence pool Random Attack/Defense 2 Domination Random from Domination pool n/a 3 Convoy Random from Convoy pool Random Attack/Defense 4 Random Qual. Random mode; random map See mode 5 Random Qual. Random mode; random map See mode • Win Condition: first to 2 wins (Bo3) or 3 wins (Bo5) • No map repeats. 4.5 Hero Ban & Lock Process All matches feature a captain-led ban/lock draft. The full sequence (up to 10 actions) is: • Side A bans 1 hero • Side B bans 1 hero • Side B locks in 1 hero • Side A locks in 1 hero • Side A bans 1 hero • Side B bans 1 hero • Side B locks in 1 hero • Side A locks in 1 hero • Side A bans 1 hero • Side B bans 1 hero • Locked heroes cannot be banned subsequently. • Any phase not acted upon before the countdown ends is auto‑skipped. • After completion, up to 6 heroes are banned; remaining heroes open for pick. • Organizer will not intervene in mis‑bans, mis‑locks, or skips caused by timeouts—teams bear responsibility. First‑Ban Determination • Bo1 matches: random draw decides which side bans first. • Bo3+ matches: • Match 1: random first‑ban draw • Subsequent matches: previous match winner bans first Ban Leader Selection For each draft, a “ban leader” is chosen in this order: • Clash Faction’s Captain • Clash Faction’s Coach • Player in first slot in the prep lobby • Random among remaining players • If the designated ban leader disconnects, the system randomly assigns another current player. • If the original ban leader reconnects, the new leader retains responsibility for the remainder of that draft. 5. Game Mode & Lobby Settings • Custom lobbies created and managed by admins. • Admins may spectate for oversight/streaming. Lobby Settings Kill Cam: Off Chat: Team Only Pause: Enabled (admin‑controlled) Spectators: Admins Only 6. Pause Rules • Only for genuine disconnects or game‑breaking issues. • 5 minutes max per team, total per match. • Captain requests via Discord or in‑lobby chat. • Match resumes automatically after 5 minutes. • Abuse → warnings, map loss, or disqualification. 7. Core Game Modes • Domination – Control 2 points to win. • Convoy – Escort or defend a payload. • Convergence – Capture then escort payload. Mode tied to map; see pools under 4.3. 8. Match Conduct • Check‑in 20 minutes before match time. • 15‑minute grace period → walkover if absent. • Substitutes only between games. 9. Equipment & Technical Requirements • Allowed: PC (mouse/keyboard/controller), Console (controller). • Prohibited: emulators, macros, scripts, converters. • Players ensure stable internet, updated game, and working gear. • No rematches for player‑side tech failures. 10. Streaming & Media Rights • POV streaming with 2‑3 min delay, if permitted. • Disable public chat overlays. • Players grant iPLAY/Ascendium rights to use gameplay, audio, and team identity for content/promos. • Official branding/assets require approval. 11. Disputes & Rulings • Captains submit disputes within 2 hours of match end to hello@iplay.lk. • Include screenshots, replays, logs, etc. • If more info is requested, teams have 12 hours to comply. • Admin decisions are final, unless new verifiable evidence emerges. 12. Conduct & Fair Play • Prohibited: cheating, scripting, sniping, harassment, hate speech, match‑fixing, bug exploits. • Penalties: match loss, disqualification, and/or ban from iPLAY events. 13. Agreement By registering for Cosmic Clash, players agree to follow these rules and any admin rulings. Organizers may amend rules for fairness and integrity.


Teams (14)
Bracket
Rules
This event runs under the standard iplay rulebook: eligibility, formats, conduct, prizing and disputes.
Every team accepts these rules and the iplay rulebook when registering.


